HUBUNGAN KOMPETENSI SOSIAL DENGAN KECANDUAN GAME ONLINE PADA KOMUNITAS PLAYER UNKNOWN’S BATTLEGROUNDS (PUBG) DI KOTA SAMARINDA (BUDI KAMAJAYA)

December 11, 2019
Filed under: Data Portal Mahasiswa S1 

Data Portal Mahasiswa S1

Submitted by: KAMAJAYA, BUDI
On: Dec 11, 2019 @ 11:44 AM
IP: 103.31.207.25

  • 1. Title [Judul]: HUBUNGAN KOMPETENSI SOSIAL DENGAN KECANDUAN GAME ONLINE PADA KOMUNITAS PLAYER UNKNOWN’S BATTLEGROUNDS (PUBG) DI KOTA SAMARINDA
  • 2. Creator [Pengarang/ penulis]: BUDI KAMAJAYA
  • 3. Subject [Subjek dan kata kunci]: online game addiction, social competence
  • 4. Description [Abstrak] : This study aims to determine the relationship of social competence with online game addiction in the PUBG Mobile community in Samarinda. This study uses a quantitative approach. The sample of this study was adolescents aged 18-21 years who experienced high intensity playing games for 5-6 hours and participated in the PUBG Mobile community in Samarinda City. The technique of determining the sample in this research uses purposive sampling. Data collection methods used are online game addiction scales and social competence. The collected data were analyzed by Kendall’s Tau-B test. The results of the study showed that there was a negative and significant relationship between social competence and online game addiction in the Samarinda City PUBG community, r = -0,853 and Sig = 0,000 (p
  • 5. Publisher [Nama Lembaga Kontributor]: Program Studi Psikologi
  • 6. Contributor [Pembimbing, promotor, ilustrator, produser, dll.] : M. Ali Adriansyah, S.Psi., M.Si dan Rusi Zulistiawan, M.Psi., Psikolog
  • 7. Date [Tanggal / tahun penciptaan atau penerbitan]: 2020
  • 8. Type: Artikel
  • 10. Right [Contoh: CCL, MIT, Open Document, dll.]: ejournal

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